Coni
2026
The Case of the Phantom Megabytes: Developing Film Noir in Pure Lisp
10-13
Goodnight PowerPoint: We Built a Zero-npm Slide Deck Engine in Pure Lisp
10-13
Giving AI Agents a Second Brain: Declarative APIs, Secret Vaults, and a Trilium Memory Bridge in Pure Coni Lisp
10-12
Newton, Antigravity, and the Apple on the Wooden Table: Writing a Native FLUX.1 Engine in Lisp for Apple Silicon and AMD ROCm
10-12
Tiny Screens, Big Utility: Building a Touchscreen Pomodoro & Weather Station for Raspberry Pi 4 with Coni
10-11
Giving Ollama a Mouth, Ears, and a 3.5-Inch Screen: Building a Voice-First Pocket Terminal AI with Coni & Whisper
10-11
Flying Through 8 Million Lines of Code: Building a 120 FPS 3D Metropolis in Coni WASM
10-11
Who Watches the Watchers? Meet Cops: Zero-Overhead Fleet Monitoring in Pure Coni
10-11
125 Billion Parameters in 32GB RAM: Benchmarking Sushi, Qwen, and Thinking Tokens on Apple M4
10-10
Transducers and Reducers, Finally Explained (For People Like Me)
10-10
10ms Decision Intelligence: Running Julia-1 on Apple Metal with Coni's Native CSP Engine
10-07
The Ultimate AI Superpower: Coni's Native CSP Meets Ollama 0.35's System One API
09-30
Building a Zero-Dependency AST Profiler in Pure Coni
09-11
True AOT: Compiling Lisp Shaders directly to Wasm-GC
08-26
The Prison Realm: Perception, Ambiguity, and Coni WebGL
08-20
Building a Real-time Terminal Weather Dashboard in Coni
08-03
Introducing the Coni Introspection Agent & MCP Server
07-29
Running GGUF Models Natively with Coni and Apple MLX
07-28
Building a Zero-Dependency MCP Client & Server Natively in Coni
07-27
Lightning Fast 2D Games with Namakemono & Coni
07-27