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		<title>Threejs on NicoLabs</title>
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				<title>Flying Through 8 Million Lines of Code: Building a 120 FPS 3D Metropolis in Coni WASM</title>
				<link>https://blog.hellonico.info/posts/coni/coni-3d-code-metropolis/</link>
				<pubDate>Sun, 11 Oct 2026 14:30:00 +0900</pubDate>
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				<description>&lt;p&gt;What does 8 million lines of code actually look like?&lt;/p&gt;&#xA;&lt;p&gt;If you ask &lt;code&gt;cloc&lt;/code&gt;, you get a sterile terminal table. If you ask Git, you get a labyrinth of diffs that make you want to close your laptop and take up goat farming.&lt;/p&gt;&#xA;&lt;p&gt;When you manage an entire open-source ecosystem spanning &lt;strong&gt;10 repositories, 12,439 files, and 7,987,104 lines of code&lt;/strong&gt;—from Lisp parsers and Go runtime engines to WebAssembly-GC emitters, GLSL fragment shaders, neural models, and retro shoot-em-up arcade games—you don&amp;rsquo;t just have a codebase.&lt;/p&gt;</description>
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